Download the latest viewer update here https://sine.space/download
We are excited to bring you our latest release, with tons of new features, improvements and many pesky bugs hammered out.
With the new revamped network architecture, we are one of the first metaverses to support 500 concurrent users in a single region. Let's see those dancing moves and create the busiest virtual nightclub experience.
We’ve introduced display names, so you don't have to rely on finding a name that is not taken and represents your virtual identity the way you want.
In our attempt to make things easier to use for new users, we have revamped our outfit window & event system from group up. We Would love to hear your thoughts.
Now let’s look at some of those features in more detail:
We’ve got lots of fixes and improvements in this release. The Event system has received some improvements both in the Create Event window and the Edit Event window. Event invites will now show in notifications.
An Audio test panel for first time login has been added - users can do an audio-video test or skip the test before joining the region. The audio test can also be done later by clicking on the settings and on to audio test which will aid in situations where a user cannot get voice chat working.
Avatar improvements include toggle for run/walk and for crouches, sliders to adjust and tweak movement, turning, running and walking speeds. Bugs squashed include avatars not saving and loading, avatar can sometimes end up in a jump loop after spawning, flying action won't be triggered when pressing Ctrl + R. Also avatars can now squeeze through the crowd more aesthetically.
Here are the release notes for the SDK version 2021.7.7.13756.
We have around a hundred scripting additions, fixes and improvements in this release. We've added support for changing uploaded UI element colours to match application via Lua script. Tooltips can now be added to any UI element automatically. Also added the SimpleStateMachine for creating interactive content without scripting. The Editor Pack will now check for lightmaps for export if baked lighting is detected in the scene.
That's just some of the highlights, the full list is below.
Hi everyone - we've got a fairly substantial update on our preview channel, the following post contains all the release notes and goodies on what to expect!
Hi everyone - this is the release notes for the 2018.9b28 release candidate (which is currently the preview release) - read on for the full list of changes since our last release notes (our 2018.7 release).
Some of these have been available in our preview releases for a while now; if no further issues appear expect it to become a live release shortly.